13.2a. A Transport Point can move, pause to use some of its load, and then move further in the same phase. While “pausing” the carried SPs can be used to pay for all kinds of fueling and construction/repair. There are two important restrictions: the Transport Point must finish moving before another unit is moved, and upcoming…
It costs 1T for 2 regimental equivalents.
12.5f. No, they don’t.
12.3d. No, always use “normal” terrain cost and ignore temporary “bad” ground conditions such as mud, snow, Trainbusting. Exception: You can use temporary reduced movement cost because of weather if you want to.
12.10e. A. Units must recover internals at the beginning of owning player Supply Phase, if possible (on-map supply is available) and recovery must take priority over using on-map supply as a substitute for trace supply.